Description
Dragon Crystal for the Sega Master System distills roguelike ideas into streamlined, turn-based dungeon crawling. Each floor is procedurally generated, mixing corridors, rooms, and roaming enemies around a fog-of-war reveal. Equipment drops carry hidden properties until identified, with cursed items teaching hard lessons. Stats climb through combat and finds, while food pressure and tight inventories force tough choices. The mysterious egg companion evolves as milestones are met, anchoring progression toward the endgame. Visuals keep tiles readable and enemy silhouettes distinct, and the UI surfaces health, hunger, and gear at a glance. Password support preserves runs between sessions. Lean, replayable, and surprisingly tactical, Dragon Crystal is a standout 8-bit take on randomized dungeon adventuring.








